♫ Video Game Music
I have been quite productive during the holidays but still wasn’t able to finish the last part of the Zodiac Font Family. But about a month ago I finished Contact for the DS. Especially some tunes of the music still linger in the back of my head but back then I wanted to make something in the style of the Battle music of a Japanese RPG. And before that I was layouting a couple of tunes for Jonny 1 Hennebichler’s computer game concept Skyscrapers, a mix between Bridge Builder, SimTower and a little Hotel Giant. Although it’s never going to be made I think the tunes came off quite nicely. And because today’s my birthday I want them to be your present too.
texx sound – Mochi. 2007
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This is the Japanese RPG-Game Tune that took me several days to get right. The working name for it was “Mochi” after the cat’s name in Contact, then Japanese RPG Battle. Now that I came up with Boss Fight I don’t that I can think of something even more creative. Gotta live with it. And maybe I should continue that musical style for a bit longer…
texx sound – Skyscrapers Title. 2007
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The title music for Jonny’s Skyscrapers, which was the first attempt of creating an overall mood for the game. According to the design document it was to feature MIDI-like, uplifting latin, funk and jazz influenced tunes and that’s just what I tried. Not very diversified in this tune but you get one of the strangest catchy tunes. This one was influenced by the title music of SimCity 2000 for Windows PC and compatible.
texx sound – Building Mode. 2007
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When building the skyscraper in Jonny’s game there needed to be some funky music that was like saying “building is fun!”. Actually the beginning and baseline was copied inspired by Deodato’s song that was also entitled Skyscrapers. What a funny coincidence… ahem…. You can listen to a part of it below.
Deodato – Skyscrapers. Deodato 2 (1974)
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The following tune is by me again, intended to be used for the managing mode in Skyscrapers (the game). It wasn’t as easy as anticipated composing a song that was neither boring, muzak or annoying after five minutes. Especially that was crucial when composing game music: The player will listen to your tunes over and over again and when your music is so annoying that you can’t stand it the second loop, you’ve made something terribly wrong. I hope you think too that I dodged this. Listen below
texx sound – Manager Mode. 2007
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In Jonny’s Skyscrapers you start building your tower in the late 19th century and when you’re good it’ll survive three World Wars and enter the new space age in 2300 by being able to lift off and exist as a space station. This is the last chapter in the game and so the music has a little nostalgic feel to it: You’ve spent so many hours building your tower, and now the game is about to end… Heavily influenced by the space level in We Love Katamari.
texx sound – Space Age. 2007
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Well, that’s it for my 29th birthday, I’ll celebrate the following ten years on 6th of September. Don’t I look good for 29?
- yes, Johnny without the “h”. Jonny. ↩
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