Archive for December, 2007

  1. No comments Dec 20, 2007 Neat! Posted in Computing, Rants, Technology

    “Neat!” — that was the first thing that escaped my mouth after installing

    the Second Beta of Mozilla’s Firefox 3. In fact it’s nothing so very special but the new Firefox features one little detail that I’ve been waiting for since my first contact with web-browsers about twelve years ago…

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  2. No comments Dec 14, 2007 My Nerdy Christmas Tree Posted in Dear Diary, Games, Random Thoughts, Reports

    It's green! It's ugly! It's Christmaaaas!Busy me! Especially until Sunday afternoon where a crapload of work, pardon my bluntness, need to be done in order to pursue a quiet and contemplative Christmas. But at least yesterday I had the opportunity to sneak away for half an hour and came back with a wonderful Christmas tree.

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  3. No comments Dec 09, 2007 Vista’s Deceptions Posted in Computing, Vista Issues

    Doesn't look like a crashed desktop to me!Only things that you believe are true, right? For example the crash of the Windows Explorer. It keeps telling me that this program has stopped working. But as long as you don’t click on the button everything works fine. Only after clicking it everything crashes and has to be fired up manually again. Well… Vista.

  4. No comments Dec 02, 2007 The Source of all Good Posted in Computing, Games, Tutorial, Video

    The green man is looking at something big!Call me flip-floppy but today I like Steam better than the day before. Because it works again and likes to display my custom models. Like the one out of three airplanes I modeled for S&P Simulations some months ago.

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  5. No comments Dec 01, 2007 Steampowered Anger Posted in CGI & Rendering, Computing, Dear Diary, Games, Rants, Vista Issues

    Try to restart? Well, it never changes anyway...I love Valve‘s Steam network. No wait — I hate it! I feel like ranting: The last three hours I was working hard to get a Maya model exported, textured and imported into the game. And figuring out how the exporter handles textures was nearly half the deal.

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