Archive for October, 2008

  1. No comments Oct 31, 2008 Hell o’Berleen Posted in Compositing, Dear Diary, Random Thoughts, Rants, Reports

    It was the first day that brought the smell of winter. Along with it two emails from Amazon tumbled into my mailbox, asking me whether my wishlist is ready for Christmas (it’s not). Today also is Halloween here in Berlin. On my way home from work the streets were filled with drunken people, costumed people, drunken people in costumes and punks (who I count to the latter group as well). People were carrying around pumpkins, I saw a guy carrying a ribcage around that looked shockingly real and giggling girls wearing pointed hats. Only one misguided blonde was wearing a Father Christmas Hat. That was my day…

    EDIT: Thanks to some Russian Malscript the rest of this post has gone into nirvana. And there was so much more ranting going on…

  2. No comments Oct 24, 2008 Autodesk swallows Softimage Posted in Compositing, Random Thoughts, Rants

    …and we all are worried and upset. Just look at that and tell me it doesn’t look scary. Maya, any former *discreet products such as flame, smoke, inferno, combustion, further 3dsmax and so on all come from Autodesk who will become the Adobe of post production. So you either buy from Autodesk or you switch to charted accountancy.

    I guess they will become what Electronic Arts is in games: Every year a new update of the same old shit with not more than one new feature but for the same price as the previous version. Not to mention cash-cowing with add-ons. So watch out for Avid 2009, 3dsmax 2010, Combustion: Tournament and the Maya Add-On Maya: Masters of Mayhem.

  3. 3 comments Oct 23, 2008 Wired Posted in Compositing, Reports, Tutorial

    I am sitting here in my new favorite café/restaurant in Berlin, the Rebellion des Zimtsterns 1 and wait for the dish of the day. I really need a break from the inconvenient truth I have learned a few minutes ago. If you read on there’s also a short tutorial on a possible wire removal workflow. Skip it, if you already know it.

    EDIT: Of course I couldn’t finish this lengthy post in one lunch break so I posted it the next morning.
    Read the rest…

    1. translates to The Rebellion of the Cinnamon Star

  4. 2 comments Oct 19, 2008 Hangin’ in there Posted in Reports

    Sorry to all the people eargerly waiting for another post for six weeks now — I am just too busy at the moment trying to handle two full time jobs in one full time life with part time sleep. As soon as I have some time on my hands I will post a new tutorial on how to render Nuke compliant depth passes with mental ray or how to create that neat CSI flashing effect which is very easy in fact.

    And I am pondering an idea for a weird short story all the time now so eventually I’ll drop that one onto you as well…

    Greetings from Berlin!