Lectures

  1. No comments May 06, 2009 FMX 09, Day One Posted in Animation, CGI & Rendering, Compositing, Computing, Films, Lectures, People, Reports, Technology

    I woke up early. Too early. My room is located under the stairs to the third floor so it’s needless to say that it’s noisy. The day started off rather cloudy. But it got better along the way. The last two conventions where as sunny as California in any orange-juice commercial so it was okay this year that the weather took leak a break.

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  2. 2 comments Apr 26, 2009 After Effects freezes at startup? Posted in Compositing, Tutorial

    I got this problem occasionally on different machines running Vista when firing up After Effects CS3. When it said “Initializing User Interface” it froze. Sometimes it would start after 15 minutes but, seriously, that’s not how I like to work, although I use any delay to excuse a round trip to my espresso machine. I didn’t find anything about it on the beloved internet so I had to figure it out myself. And here’s what you can do:

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  3. 3 comments Oct 23, 2008 Wired Posted in Compositing, Reports, Tutorial

    I am sitting here in my new favorite café/restaurant in Berlin, the Rebellion des Zimtsterns 1 and wait for the dish of the day. I really need a break from the inconvenient truth I have learned a few minutes ago. If you read on there’s also a short tutorial on a possible wire removal workflow. Skip it, if you already know it.

    EDIT: Of course I couldn’t finish this lengthy post in one lunch break so I posted it the next morning.
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    1. translates to The Rebellion of the Cinnamon Star

  4. No comments May 09, 2008 FMX 08, Day Four Posted in Computing, Games, Lectures

    Somehow I’ve all made it through many hours of very interesting presentations — still my spirits weakened: Four hours of sleep a day just isn’t enough for conventions like the FMX where one should be as sharply focused as a Pong-player in order not to miss anything: Today it was everything about games mostly.

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  5. No comments May 09, 2008 FMX 08, Day Three Posted in CGI & Rendering, Compositing, Films, Lectures, People, Reports, Technology

    Today I was eager for a new Pixar poster. Who would’ve thought that I spent nearly one and half hour talking with the guys and gals from Pixar?

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  6. No comments May 07, 2008 FMX 08, Day Two Posted in CGI & Rendering, Compositing, Lectures, People, Rants, Reports, Technology

    Recruiting day for me! Yesterday I was too tired and lacked of motivation getting some of my demo reels to the important representatives of Some Great Company. And I even shook hands with one of the people who got me into VFX at all.

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  7. No comments Mar 13, 2008 ShirtPress Posted in CGI & Rendering, Reports, Tutorial

    My proposed t-shirt design masterfully drawn by meI am more of a satisfyzer (yes, just I made that word up) than a maximizer but I am not up for any compromises when it comes to t-shirts: If I have an idea about a certain print I want then I won’t settle for anything less than exactly that. Yes, I was looking for that perfect, one and only DeLorean-logo shirt!

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  8. No comments Dec 02, 2007 The Source of all Good Posted in Computing, Games, Tutorial, Video

    The green man is looking at something big!Call me flip-floppy but today I like Steam better than the day before. Because it works again and likes to display my custom models. Like the one out of three airplanes I modeled for S&P Simulations some months ago.

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  9. No comments Jun 21, 2007 Campus at Night Posted in Photography, Reports, Tutorial

    20070621_lens_thumb.pngSome of you might have seen me two days ago roaming around the endless corridors of the campus: Black shirt, shorts, worn flip-flops and a large black camera on a tripod on my shoulder. But why would I take pictures of the boring campus in medium format? Well… why not?

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  10. No comments Mar 06, 2006 Photoshop Tutorial – Equalizing Levels Posted in Photography, Tutorial

    Adjust some levels!

    Sometimes a scanned negative looks just like the one in the picture: Although there’s an area, like the snow, that should have a coherent tone, it’s sometimes darker and sometimes brighter – there’s even vignetting on the right side. In the darkroom this means to dodge and burn until you get away with it but this takes usually a lot of time. But in Photoshop everything’s a little easier.

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