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FMX 09, Day Four

Animation, CGI & Rendering, Lectures, Reports, Technology, games, people No Comments

Traditionally the last day of every fmx is the games day and this year I was prepared for it: Yes, I was wearing my Half-Life² t-shirt proudly in any Electronic Arts lecture I could get in. “They save the best for last”, as AIAS president Joseph Olin put it in the beginning. Yes, there was a lot to come. As always I just wish I had slept more.

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FMX 09, Day Three

Animation, CGI & Rendering, Compositing, Lectures, Random Thoughts, Reports, Technology, filmmaking, games, people, photography, ranting, retro, video No Comments

7:30 am and somebody walks downstairs. Good morning to me. My program for today was mostly about tracking and motion capturing and heavy duty compositing. You might have guessed: It was the day of Benjamin Button.

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FMX 09, Day Two

Animation, CGI & Rendering, Compositing, Lectures, Reports, filmmaking, films, people 3 Comments

Another night cut short at 5:30 by people walking downstairs. Or upstairs. So I already knew I would spend another evening on the floor of my car napping. But until then there was so much to see and learn.

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FMX 09, Day One

Animation, CGI & Rendering, Compositing, Computing, Lectures, Reports, Technology, films, on set, people No Comments

I woke up early. Too early. My room is located under the stairs to the third floor so it’s needless to say that it’s noisy. The day started off rather cloudy. But it got better along the way. The last two conventions where as sunny as California in any orange-juice commercial so it was okay this year that the weather took leak a break.

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FMX 09, Day Zero

Dear Diary No Comments

Finally. I arrived in my hotel in Stuttgart, eagerly anticipating the fmx launch tomorrow. The ride from Salzburg didn’t feel really long mostly because of the lovely company on the way, a wonderful sunset and some good music.

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