Posts Tagged ‘Maya’
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May 04, 2011
FMX ’11, Day One
Posted in CGI & Rendering, Compositing, Films, Lectures, Quotes, Reports, Technology
Today was more or less routine. In total I did not spend more than about fifteen days in my whole life in Stuttgart and many things feel so boringly familiar to me already: Breakfast in the common room of the hotel, packing my bag for the conference, parking in the Most Expensive Parking Garage, obtaining my ticket from the front desk. Still, there are a few things that have changed over the years… -
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Jun 15, 2010
FMX ’10, Day Two
Posted in CGI & Rendering, Compositing, Films, Lectures, Quotes, Reports, Technology
On the second day we all got late to the first lecture and missed “The VFX of Iron Man” and instead enjoyed the breakfast at our value-priced hotel whose every room was kept in shape for the whole place looked like a museum of 1970′s rustic dwelling. Mrs. Zheng apologized for not having boiled eggs and I downed every bit of orange juice that was left on the buffet because I almost died of thirst the night before. Mrs. Zheng didn’t like seeing me drinking eagerly directly out of the jar but left it at a sullen glance this time. Then we drove off to the Haus der Wirtschaft once again. -
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Nov 03, 2009
Shading in progress…
Posted in CGI & Rendering

Hey everybody! Sorry for not updating in quite a while yet again, but as you already know: When there’s not much on the blog going on, then there’s much work I’ve been doing. Amidst all the NDAs and top-secret stuff there’s something now from a current project I can show you. Read on if you’re interested in the current progress of the awesome project I am currently involved in and wanna see some eye-candy.
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Oct 15, 2009
Back in Business
Posted in CGI & Rendering, Dear Diary

Another time it’s been way too long between updates. Again much has happened, I was too busy to author a thorough blog post of general interest. And honestly, I still am. So I will give you a short run down on what I did recently. And if you want to see some shading/texturing going on, to witness the power of the almighty bump-map that still does its job well and without the annoying purple eye-cancer-causing colors of a normal map, read the rest…
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May 08, 2009
FMX 09, Day Three
Posted in Animation, CGI & Rendering, Compositing, Games, Lectures, People, Photography, Random Thoughts, Rants, Reports, Retro, Technology, Video
7:30 am and somebody walks downstairs. Good morning to me. My program for today was mostly about tracking and motion capturing and heavy duty compositing. You might have guessed: It was the day of Benjamin Button. -
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May 09, 2008
FMX 08, Day Three
Posted in CGI & Rendering, Compositing, Films, Lectures, People, Reports, Technology
Today I was eager for a new Pixar poster. Who would’ve thought that I spent nearly one and half hour talking with the guys and gals from Pixar? -
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Mar 13, 2008
ShirtPress
Posted in CGI & Rendering, Reports, Tutorial
I am more of a satisfyzer (yes, just I made that word up) than a maximizer but I am not up for any compromises when it comes to t-shirts: If I have an idea about a certain print I want then I won’t settle for anything less than exactly that. Yes, I was looking for that perfect, one and only DeLorean-logo shirt! -
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Dec 02, 2007
The Source of all Good
Posted in Computing, Games, Tutorial, Video
Call me flip-floppy but today I like Steam better than the day before. Because it works again and likes to display my custom models. Like the one out of three airplanes I modeled for S&P Simulations some months ago. -
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Nov 23, 2007
MAD: Maya ASCII Downconverter
Posted in CGI & Rendering, Computing, Donationware, Programming
Today I was somewhat grouchy: I wanted to continue my works from the day before on my notebook but couldn’t open the Maya 8.5 ASCII files in Maya 8.0 on my ACER portable. I was so annoyed by that fact that I started to code a little application that turns any Maya ASCII-file into a Maya 8.0 compatible ASCII.