Posts Tagged ‘Steam’
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Apr 22, 2008
Surf your mp3s!
Posted in Games, Music
Ever played Audiosurf? That addictive little fucker! I’ve downloaded the demo because I was a little bit curious as I always am when there’s some hype ebbing away and I feel “underground” enough to give it a try myself. But what is Audiosurf anyway? It creates from a song of your choice a unique race track resembling the tempo, intensity and dynamic of that song. Nothing really new. But the community connection via Steam evokes some Trackmania United atmosphere: If there’s somebody who’s played the same song as you then the game automatically compares your scores and performance. As a competitive grunting male I am prone to scoreboards… If you already know what it is about please refer to the last paragraphs — there’s a challenge for you…
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Dec 02, 2007
The Source of all Good
Posted in Computing, Games, Tutorial, Video
Call me flip-floppy but today I like Steam better than the day before. Because it works again and likes to display my custom models. Like the one out of three airplanes I modeled for S&P Simulations some months ago. -
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Dec 01, 2007
Steampowered Anger
Posted in CGI & Rendering, Computing, Dear Diary, Games, Rants, Vista Issues
I love Valve‘s Steam network. No wait — I hate it! I feel like ranting: The last three hours I was working hard to get a Maya model exported, textured and imported into the game. And figuring out how the exporter handles textures was nearly half the deal. -
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Nov 22, 2007
My First Character Designs
Posted in Art, Games
I don’t know what came over me today. Probably it was the excitement mixed with a good deal of fear when I learned about our external teacher Adam Donovan‘s assessment requirements for our course “3D industry” which is nothing more than getting familiar with the complex Source Engine.
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