Posts Tagged ‘Tutorial’
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Mar 17, 2010
Tutorial: After Effects vs. Nuke
Posted in Compositing, Tutorial
Yay! Today my second tutorial for AEtuts+ went online. As usual, it was very labor-intense but from the first comments I got on it, it was really worth it. And that people like my hair.Feel free to check it out yourself here, where you can also see the sneak peek of it. Now I gotta get some some sleep, just came back from holding a live tutorial on the FH Salzburg. Exhausting, but fun!
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Jan 30, 2010
Make Something Creative!
Posted in Compositing, Computing, Dear Diary, Tutorial
Wassup, y’all? I’m back! Back from the vault, back from grinding merrily away 20 to 30 hrs a day on my diploma thesis and back from LaTeX formatting hell. Through my veins still runs a little amount of blood among all that caffeine and so I’m announcing my new credo for 2010: Make Something Creative Every DayWeek! -
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Oct 18, 2009
On the comments to my AEtuts+ tutorial
Posted in Compositing
Recently my first video tutorial for AEtuts+ went online. I have mixed feelings about it because I thought they would give it away for free. Instead it launched as a premium tutorial in the first place.
Don’t get me wrong, I am flattered that it is that way (and the pay didn’t hurt either) but on the other hand this makes me seem like a greedy asshole, who posts a tutorial on a simple effect anybody could figure out for themselves. -
3 comments
Oct 23, 2008
Wired
Posted in Compositing, Reports, Tutorial
I am sitting here in my new favorite café/restaurant in Berlin, the Rebellion des Zimtsterns 1 and wait for the dish of the day. I really need a break from the inconvenient truth I have learned a few minutes ago. If you read on there’s also a short tutorial on a possible wire removal workflow. Skip it, if you already know it.
EDIT: Of course I couldn’t finish this lengthy post in one lunch break so I posted it the next morning.
Read the rest…- translates to The Rebellion of the Cinnamon Star ↩
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Mar 06, 2006
Photoshop Tutorial – Equalizing Levels
Posted in Photography, Tutorial

Sometimes a scanned negative looks just like the one in the picture: Although there’s an area, like the snow, that should have a coherent tone, it’s sometimes darker and sometimes brighter – there’s even vignetting on the right side. In the darkroom this means to dodge and burn until you get away with it but this takes usually a lot of time. But in Photoshop everything’s a little easier.
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Feb 18, 2006
3dsmax & Brazil r/s: Gold Shader
Posted in CGI & Rendering, Tutorial
I am working on another project for BigBoy Productions and I needed a realistic gold texture with proper reflections but which doesn’t take eons to render. Years ago I was very close to photorealistic gold but unfortunately I forgot a big deal about it. After playing around for days I finally came up with a good solution which I will present you in this tutorial.